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Spare-Time Activities or interests pursued outside one's regular occupation and engaged in primarily for pleasure.

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Old Saturday, January 8th, 2005
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Default Citadel Total War- a mod for rome total war

here it is Awar. I will try to update it with screenshots as they come along. Enjoy.(PS:If anyone knows any guys with experience for moddeling/texturing units with 3d max and such, let me know, we could use a couple of those).



Citadel: Total War, a mod for Rome

After much thought about the original plan for Citadel: Total War, I find it a much better idea to create a mod now covering not only Italy, but all of Europe as well. It will be divided into three periods, each one partly (not fully) reflecting the position at that time. I hope to make good use of the Rome Total War engine, as it allows flexable movements and complex diplomatic agreements.

The Team (your name could be here too!):

Silver_Rusher(campaign map, scripting, campaign graphics and coordinator)
Celtic Winter(unit coordinator)
Yggdrasill(scripting)
Suleiman the Magnificent(research)
Uesugi Kenshin(historical battles)
FEMTO(2d graphics)
GodsPetMonkey(3d graphics)
mark2004dundee(3d graphics)
Bacchon(3d graphics)
The Factions:




Aragonese = Scythians

Castilians = Spain




Danes = Pontus




English = Britannia

French = Gaul

Golden Horde = Egypt

Hapsburgs = Parthians

Hungarians = Armenians

Mamluks = Seleucids

Moors = Thrace




Italians = Dacia

Polish = Carthage

Russia = Numidia




Turks = Greek Cities

Venetians = Germanians


Papacy = Senate
Knights of St. John = Julii
Knights of the Dragon = Scipii


(this symbol is under construction

General Info on the mod: (soon to be updated and provided)

The mod begins in 1402. I believe this is the best era because of all the large numbers of squabbling factions around (unfortunately most had to be cut out due to Rome's limits) and also the fact that uses of weaponry changed so much in that time: guns and cannons being the preffered assault weapon and pikes the preffered defence; with swords now reverting to a position as secondary weapons rather than primary ones. Let's not forget the cavalry, they became much lighter and abandoned armour quite extensively due to the increased usage of gunpowder.

European culture also made a large change during the time; paintings in Italy were becoming very common, which is actually where the period gets the name "Renaissance": literally meaning: "Enlightenment". Architecture took a huge blow in many forms; the Gothic style of architecture came around in the era and fortifications had to improve dramatically to protect the people within from cannons, sometimes even using earth in the walls, as they were cheap and efficiant in stopping cannons from doing their job properly.

This era saw the death pretty much of the Crusaders, thanks to the Ottomans and Polish, as well as most other medieval culture. The modern age of fighting was about to begin
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Old Saturday, January 8th, 2005
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Default Re: Citadel Total War- a mod for rome total war

Screenshots : (to be updated)
this is a map we are using for the campaign map. Not all the factions will be covered, only the important ones, the rest will be rebel states.





Campaign map





Venetian infantry vs Neapolitanian infantry
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Old Saturday, January 8th, 2005
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Default Re: Citadel Total War- a mod for rome total war

Hmm are you using the 'Total Realism' map, or did you make your own?
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Old Saturday, January 8th, 2005
Strengthandhonour's Avatar
Risorgimento Legionario!
 
Last Online: 14 Hours Ago 14:47
Join Date: Dec 2004
Age: 21
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Strengthandhonour 's judgement is sought by kings.Strengthandhonour 's judgement is sought by kings.Strengthandhonour 's judgement is sought by kings.Strengthandhonour 's judgement is sought by kings.Strengthandhonour 's judgement is sought by kings.Strengthandhonour 's judgement is sought by kings.Strengthandhonour 's judgement is sought by kings.Strengthandhonour 's judgement is sought by kings.Strengthandhonour 's judgement is sought by kings.Strengthandhonour 's judgement is sought by kings.Strengthandhonour 's judgement is sought by kings.
Default Re: Citadel Total War- a mod for rome total war

Silver Rusher, The Campaign map coordinator made it himself. It still has some bugs, so he has been trying to fix them.
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Old Saturday, January 8th, 2005
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Default Re: Citadel Total War- a mod for rome total war

Hmm yes, its just that the inclusion of Scotland threw me off (Total Realism added Scotland and made Corsica and Sardina two seperate provinces).
There are a whole load of new provinces there, so it is indeed a new one.
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Old Saturday, October 4th, 2008
heiuehhebneeeheu
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Arrow Re: Citadel Total War- a mod for rome total war

has this mod been released or is it still being worked on????
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